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1. Old Guard Weighs in on Battleships flaws - in Ships and Modules [original thread]
This is something they are Looking at. Ishtar's got nerfed now too... Now if they'd really fix missiles before I have to go turret all the time. Bronson Hughes wrote: Battleships did not become flawed. It's not as if something happened and the...
- by Markos Cerrilus - at 2015.07.08 03:37:07
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2. New / old idea Space Mines! - in Player Features and Ideas Discussion [original thread]
Space mines!!! Anchorable object!! (same skills required to anchor as Mobile warp disruption bubbles?) Different sizes (Small, medium, large, XL?) Set ranges / damage as size suggests. Anchoring Spacemine with an already anchored object in its...
- by Markos Cerrilus - at 2015.07.05 21:40:11
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3. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
AskariRising wrote: Zekora Rally wrote: Iroquoiss Pliskin wrote: I have only one question: Wouldn't these missile TE/TCs put even Light missile engagement ranges well past 100 km mark - would that be intended? I think it's the same kind ...
- by Markos Cerrilus - at 2015.07.05 21:07:36
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4. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Deacon Abox wrote: MeBiatch wrote: if you did this TD would be the new multi spec ECM we used to see on every ship... cant say that i support... it should be a separate mod all together Which is precisely why they should nerf the base sta...
- by Markos Cerrilus - at 2015.07.05 19:31:17
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5. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Trinkets friend wrote: Capqu wrote: [Talwar, tfi] Type-D Attenuation Signal Augmentation Damage Control II Ballistic Control System II 5MN Quad LiF Restrained Microwarpdrive Tracking Computer II, Optimal Range Script F-90 Positional Sensor...
- by Markos Cerrilus - at 2015.07.05 19:25:25
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6. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Tyberius Franklin wrote: Vic Jefferson wrote: So you are treating the symptoms again, rather than the disease. Speed meta is the disease. Is this change actually intended to treat any symptom of that issue, or i...
- by Markos Cerrilus - at 2015.07.05 19:16:03
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7. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Daemun Khanid wrote: I like missiles, I don't like these changes. None of these ships were designed or balanced with these extra modules in mind. Turret ships are designed with the idea in mind that you need "x" number of slots for offensive an...
- by Markos Cerrilus - at 2015.07.05 18:59:05
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8. Sticky:[Aegis] Missile balance package - in Player Features and Ideas Discussion [original thread]
Chance Ravinne wrote: Mario Putzo wrote: HMs do not need a direct damage increase. They need you to revert the 12% reduction in explosion radius done in 2012 sometime. Thats it. Presently even with application mods in Rigs, HMs are losing ...
- by Markos Cerrilus - at 2015.07.05 18:49:49
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9. Ewar Capital ships missing! - in EVE General Discussion [original thread]
I think something missing from the game is EWAR capital ships. With the ability to Triage being so dominant, somehting on the capitol level is totally missing. having a capitol ship that could field this from distance would be a huge balance to l...
- by Markos Cerrilus - at 2015.02.08 03:46:16
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